The Armory

The Armory is where you can trade assets for equipment and upgrades that will improve your units and affect the Region Map.

There are three kinds of things you can get at the armory

Equipment
Pieces of equipment represent one-time-use items you can use to do a variety of things.

Once you spend assets to get a piece of equipment, it will appear in your profile where you can use it.

Note: Equipment has generic names, and might mean different things for different players. Medicine might be a medkit for someone in XERO, but be a magical spell of healing for someone in the Night Embassy. Customize the flavor as suits you.

Upgrades
Upgrades are permanent upgrades to your commander or unit.

They can improve stats, give new traits, or add new dice.

These tend to be more expensive than one time pieces of equipment.

Schemes
Schemes let Commanders pool their resources to accomplish literally anything.

They are complex enough to have their own section.

Do you want to lure the giant XENO Godzilla monster into a choke-point ambush using raw meat and liquorice?

Do you want to trick the aliens into attacking their own base?

Do you want to research Bloodmoon Rituals?

Do you want to hack literally everything?

The answer is Schemes.

If you want to do something you can't do by conventional rules, you make a Scheme.

Schemes are expensive, but powerful. Multiple Commanders can (and should) be involved. They involve submitting a detailed description of what you are trying to do, and then committing a lot of Assets to the effort. The more Assets you commit, the more effective the Scheme will be.

Schemes can be Region or Global.

Region based schemes require a minimum of 30 Assets and will affect the game state in one Region.

Global schemes require a minimum of 100 Assets and will affect the game state everywhere.

When you think you have enough assets, you EXECUTE a Scheme. During the next Enemy Turn the Moderators will review your scheme and decide what happens with it.

Scheme Points
Scheme Points are Assets that can ONLY be used for Schemes.

You can earn one Scheme Point a turn.

You earn that Scheme Point by adding content to other people's Missions.

You can find other people's Missions at the bottom of their Profiles or on the Social page.

You can comment on their Missions by asking questions, encouraging their efforts, or saying how your Commander contributes to their mission.